make some fixes, refactor some variables, finish most of the packet code

This commit is contained in:
2026-10-08 14:58:20 +02:00
parent 1d5f4f0fdd
commit 7ba8d716ce
2 changed files with 71 additions and 21 deletions
+14 -8
View File
@@ -1,19 +1,25 @@
#ifndef ANOU_H
#define ANOU_H
#include <iostream>
using namespace std;
class ANOUServer
{
char* portname; //name of the serial port (eg.: /dev/ttyUSB1)
string portname; //name of the serial port eg.: /dev/ttyUSB1)
char buffer[1024]; //message buffer
int* addresses; //known client addresses
char* addresses; //known client addresses
public:
int ConfigureSerialPort(); //configuring the serial port
int StartListener(); //start listening on the serial port
int WriteSerialPort(char* message); //write the message to the serial port
char* AssemblePacket(int src_addr, int dst_addr, char** message)
char* AssembleMessage(int type, char* mode, char* value); //append the value and the message type to the message mode
int SHAW(bool force_readdress); //Stateful Host Addressing Waterfall protocol
char ConfigureSerialPort(); //configuring the serial port
char StartListener(); //start listening on the serial port
char WriteSerialPort(char* message); //write the message to the serial port
char* AssemblePacket(char src_addr, char dst_addr, char* message); //assemble the full packet, with the source and destination address too
char SHAW(bool force_readdress); //Stateful Host Addressing Waterfall protocol
char* SetVar6(char var_index, int var_value); //used to create a 6 bit long variable altering message
char* SetVar12(char var_index, int var_value); //used to create a 12 bit long variable altering message
char* Response(char address); //specifies an address the client should make a response to
};
#endif